Here's another video I'd like to add to this thread,
even though it's already a few weeks old, nonetheless I've had much views and positive comments/feedback on it,
It's the "Running Minix, a UNIX-like OS on the HP 200LX Palmtop" video:
Running Minix on the HP 200LX, a UNIX-like OS. Part 1 of 2
As you can see this is part 1 of a multi-part series of videos,
I'll be releasing part 2 when it's ready in a few days or weeks,
I've run into some problems
(limited memory
), so I have to spend quite a bit of time
optimizing everything and trying to shave off kilobytes left and right to try and fit
all the required processes in memory...
I'm also getting a kernel panic/crash whenever I try to open a TCP connection once PPP or SLIP is running,
although ICMP and UDP connections work.
There doesn't seem to be a solution to this, so I might have to switch to Minix 2.0.3 or 2.0.4,
but, those will be generic distributions without the required patches for it to work on a HP 200LX,
(the patches aren't around, so i'll have to reverse engineer them from the source code of the HP 200LX patched kernel source
),
so I'll have to go through both kernel sources
(the 200lx patched 2.0.2 and the generic 2.0.4
),
and make the same changes made in the 2.0.2 to the 2.0.4, in order for it to run on the HP 200LX...
So, I'm treading in untouched waters here and I can't guarantee it's all going to work out in the end,
so it might take a while for me to make part 2.
I've even thought about forking the Minix 2.0.4 with HP 200LX patches and many changes to make it more HP200LX friendly,
and starting a new project from it, open-source off course.
What should I call it ? Terix ? or eLiX or any ideas ?
On the other hand, I've many other ideas stewing, including raytracing on the 200LX
(full global illumination, unbiased path tracing
),
which I'm also making a video for at the moment...
Since this used to be my job
(3d graphics software development
), I wrote the Raytracer C code I'm using a few years ago,
as a small C, easy to port tiny Raytracer for testing/benchmarking use...
I expect that one to be ready when the image is actually raytraced completely, which is going to take
another 2 weeks or so
(it's been rendering for about a month now LOL
)
Cheers,
Radiance
PS: I'll post some more links to other videos already on my channel that are worth looking at here next...
Edited by radiance32 2022-01-05 9:39 PM