I was playing around with eVC++ 3.0 earlier today and I managed to do something that we've previously not seen.
I have managed to get the H/PC 2.0 SDK to integrate into eVC++ 3.0, with target integration for SH3/MIPS/x86EMU release and debug appearing on the eVC toolbar!
There was a
previous hack for this that involved swapping out files from the 2.11 SDK with the 2.0 SDK, meaning that you could not build for both 2.0 and 2.11.
https://www.hpcfactor.com/support/cesd/200223/compiling_for_windows_...
My
new method used some registry and file integrations:
https://www.hpcfactor.com/support/cesd/200270/compiling_for_windows_...
I haven't shaken it out, however a quick Hello World builds for release and debug without error. The only thing that I know is not working is the integration with the H/PC 2.0 emulator - the emulator itself is working however! It is just that eVC cannot talk to it.
If you have a eVT 3.0 build environment setup, please have a go and let me know how you get on. If this works, then it could be a game changer!
Links to the integration package as well as eVT and the H/PC SDK are in the CESD.