Compiling for Windows CE 2.0 using embedded Visual C++ 3.0CESD|200270Applies To
OverviewMicrosoft did not include modular integration for the Windows CE 2.00 SDK in the release of Embedded Visual Tool 3.0 (eVT 3.0). This means that the eVC++ compiler cannot target for Windows CE 2.0. Users who wish to compile for Windows CE 2.0 must purchase Visual Studio 6.0 and the Windows CE Toolkit for Visual C++ 6.0. This article outlines a series of steps that you can perform to compile against the Windows CE 2.0 compiler using the eVC++ 3.0 IDE. Downloads
More InfoThis modification allows you to compile for Windows CE 2.0 / Handheld PC 2.0 MIPS, SH3 and x86EMU from the build menu on the toolbar under eMbedded Visual C++ 3.0. The modification is able to build a standard Hello World application using the CE 2.0 compiler. How To
While the Device Emulator will be present, eVT is unable to integrate into the emulation envoronment and will error when trying to upload a build to the Emulator.
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