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ScummVM 0.10.0 Compiling for X86 Help

torch Page Icon Posted 2024-04-04 9:03 AM
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TLDR:
A user named Copjoker created a special build of ScummVM 0.10.0 for MIPS (the normal 0.10.0 release is only for ARM)

I took aforementioned code in order to attempt to compile for X86 (the previous [and only] X86 build we have is 0.9.1)

I took the code and plugged into VS2005, adding a new X86 configuration whilst copying the MIPS settings. There are a few fatal errors, but nothing as terrible that this seems unworkable, so wanted to give this a go and see what we can figure out.

CopJoker's ScummVM 0.10.0 MIPS Source Code
ScummVM 0.10.0 - CopJoker GitHub Repository I created
Last X86 version of ScummVM (0.9.1)
I wanted to start with the Linking Errors first - those seem to be leftover when I "copied" the MIPSII settings in creating the x86 configuration

Show spoiler...
1>------ Rebuild All started: Project: lure, Configuration: Release STANDARDSDK_500 (x86) ------ 2>------ Rebuild All started: Project: cine, Configuration: Release STANDARDSDK_500 (x86) ------ 1>Deleting intermediate and output files for project 'lure', configuration 'Release|STANDARDSDK_500 (x86)' 2>Deleting intermediate and output files for project 'cine', configuration 'Release|STANDARDSDK_500 (x86)' 2>Compiling... 1>Compiling... 2>anim.cpp 1>animseq.cpp 2>various.cpp 1>surface.cpp 2>unpack.cpp 1>strings.cpp 2>texte.cpp 2>sound.cpp 1>scripts.cpp 2>script.cpp 1>screen.cpp 2>rel.cpp 1>room.cpp 2>prc.cpp 1>res_struct.cpp 2>part.cpp 2>pal.cpp 1>res.cpp 2>object.cpp 1>palette.cpp 2>msg.cpp 1>menu.cpp 2>main_loop.cpp 1>memory.cpp 2>gfx.cpp 1>lure.cpp 2>detection.cpp 1>intro.cpp 2>cine.cpp 1>hotspots.cpp 2>bg_list.cpp 2>bg.cpp 1>..\..\..\engines\lure\hotspots.cpp(41) : warning C4355: 'this' : used in base member initializer list 1>..\..\..\engines\lure\hotspots.cpp(95) : warning C4355: 'this' : used in base member initializer list 1>game.cpp 2>Generating Code... 1>events.cpp 2>Creating library... 2>.\standardsdk_500 (x86)\release\anim.obj : fatal error LNK1112: module machine type 'X86' conflicts with target machine type 'MIPS' 1>disk.cpp 2>Build log was saved at "file://y:\ScummVM-0.10.0-copjoker\Src_scummvm-0.10.0_20070903\dists\msvc8-wince\cine\STANDARDSDK_500 (x86)\Release\BuildLog.htm" 2>cine - 1 error(s), 0 warning(s) 1>detection.cpp 3>------ Rebuild All started: Project: agi, Configuration: Release STANDARDSDK_500 (x86) ------ 3>Deleting intermediate and output files for project 'agi', configuration 'Release|STANDARDSDK_500 (x86)' 3>Compiling... 3>agi.cpp 1>decode.cpp 3>words.cpp 1>debugger.cpp 3>view.cpp 1>Generating Code... 3>text.cpp 3>sprite.cpp 3>sound.cpp 1>Compiling... 1>debug-methods.cpp 3>..\..\..\engines\agi\sound.cpp(165) : warning C4390: ';' : empty controlled statement found; is this the intent? 3>saveload.cpp 1>debug-input.cpp 3>predictive.cpp 1>Generating Code... 1>Creating library... 1>.\standardsdk_500 (x86)\release\animseq.obj : fatal error LNK1112: module machine type 'X86' conflicts with target machine type 'MIPS' 3>picture.cpp 3>op_test.cpp 1>Build log was saved at "file://y:\ScummVM-0.10.0-copjoker\Src_scummvm-0.10.0_20070903\dists\msvc8-wince\lure\STANDARDSDK_500 (x86)\Release\BuildLog.htm" 1>lure - 1 error(s), 2 warning(s) 4>------ Rebuild All started: Project: touche, Configuration: Release STANDARDSDK_500 (x86) ------ 4>Deleting intermediate and output files for project 'touche', configuration 'Release|STANDARDSDK_500 (x86)' 4>Compiling... 4>detection.cpp 3>op_dbg.cpp 4>ui.cpp 3>op_cmd.cpp 4>touche.cpp 3>objects.cpp 4>staticres.cpp 3>motion.cpp 4>saveload.cpp 3>menu.cpp 4>resource.cpp 3>lzw.cpp 4>opcodes.cpp 3>logic.cpp 4>midi.cpp 4>graphics.cpp 3>keyboard.cpp 4>Generating Code... 3>inv.cpp 3>id.cpp 4>Creating library... 4>.\standardsdk_500 (x86)\release\detection.obj : fatal error LNK1112: module machine type 'X86' conflicts with target machine type 'MIPS' 4>Build log was saved at "file://y:\ScummVM-0.10.0-copjoker\Src_scummvm-0.10.0_20070903\dists\msvc8-wince\touche\STANDARDSDK_500 (x86)\Release\BuildLog.htm" 4>touche - 1 error(s), 0 warning(s) 5>------ Rebuild All started: Project: agos, Configuration: Release STANDARDSDK_500 (x86) ------ 5>Deleting intermediate and output files for project 'agos', configuration 'Release|STANDARDSDK_500 (x86)' 3>Generating Code... 5>Compiling... 5>agos.cpp 3>Compiling... 3>graphics.cpp 5>zones.cpp 5>window.cpp 3>global.cpp 5>vga_ww.cpp 3>detection.cpp 5>vga_s2.cpp 3>cycle.cpp 5>vga_s1.cpp 3>console.cpp 5>vga_ff.cpp 3>checks.cpp 5>vga_e2.cpp 3>agi_v3.cpp 5>vga.cpp 3>agi_v2.cpp 5>verb.cpp 3>Generating Code... 5>subroutine.cpp 3>Creating library... 3>.\STANDARDSDK_500 (x86)\Release\agi.obj : fatal error LNK1112: module machine type 'X86' conflicts with target machine type 'MIPS' 5>string.cpp 3>Build log was saved at "file://y:\ScummVM-0.10.0-copjoker\Src_scummvm-0.10.0_20070903\dists\msvc8-wince\agi\STANDARDSDK_500 (x86)\Release\BuildLog.htm" 3>agi - 1 error(s), 1 warning(s) 5>sound.cpp 6>------ Rebuild All started: Project: parallaction, Configuration: Release STANDARDSDK_500 (x86) ------ 6>Deleting intermediate and output files for project 'parallaction', configuration 'Release|STANDARDSDK_500 (x86)' 5>script_ww.cpp 6>Compiling... 6>animation.cpp 5>script_s2.cpp 6>zone.cpp 5>script_s1.cpp 6>walk.cpp 5>script_pp.cpp 6>staticres.cpp 5>script_ff.cpp 6>sound.cpp 5>script_e2.cpp 5>script_e1.cpp 6>saveload.cpp 5>Generating Code... 6>parser.cpp 6>parallaction.cpp 5>Compiling... 5>script.cpp 5>saveload.cpp 6>menu.cpp 5>rooms.cpp 6>location.cpp 5>res_snd.cpp 6>inventory.cpp 5>res_ami.cpp 6>intro.cpp 5>res.cpp 6>graphics.cpp 5>..\..\..\engines\agos\res.cpp(37) : fatal error C1083: Cannot open include file: 'zlib.h': No such file or directory 5>oracle.cpp 6>font.cpp 5>midiparser_s1d.cpp 6>disk.cpp 5>midi.cpp 6>dialogue.cpp 5>menus.cpp 6>detection.cpp 5>items.cpp 5>input.cpp 6>debug.cpp 5>icons.cpp 6>commands.cpp 5>gfx.cpp 6>callables.cpp 5>event.cpp 6>Generating Code... 5>draw.cpp 5>detection.cpp 6>Compiling... 6>archive.cpp 5>debugger.cpp 6>Generating Code... 6>Creating library... 6>.\standardsdk_500 (x86)\release\animation.obj : fatal error LNK1112: module machine type 'X86' conflicts with target machine type 'MIPS' 5>debug.cpp 6>Build log was saved at "file://y:\ScummVM-0.10.0-copjoker\Src_scummvm-0.10.0_20070903\dists\msvc8-wince\parallaction\STANDARDSDK_500 (x86)\Release\BuildLog.htm" 6>parallaction - 1 error(s), 0 warning(s) 7>------ Rebuild All started: Project: cruise, Configuration: Release STANDARDSDK_500 (x86) ------ 7>Deleting intermediate and output files for project 'cruise', configuration 'Release|STANDARDSDK_500 (x86)' 5>cursor.cpp 7>Compiling... 7>actor.cpp 5>Generating Code... 7>y:\ScummVM-0.10.0-copjoker\Src_scummvm-0.10.0_20070903\engines\cruise/cruise_main.h(68) : warning C4005: 'ASSERT' : macro redefinition 7> C:\Program Files\Windows CE Tools\wce500\STANDARDSDK_500\include\x86\dbgapi.h(199) : see previous definition of 'ASSERT' 7>volume.cpp 7>y:\ScummVM-0.10.0-copjoker\Src_scummvm-0.10.0_20070903\engines\cruise/cruise_main.h(68) : warning C4005: 'ASSERT' : macro redefinition 7> C:\Program Files\Windows CE Tools\wce500\STANDARDSDK_500\include\x86\dbgapi.h(199) : see previous definition of 'ASSERT' 7>vars.cpp 5>Compiling... 5>contain.cpp 7>y:\ScummVM-0.10.0-copjoker\Src_scummvm-0.10.0_20070903\engines\cruise/cruise_main.h(68) : warning C4005: 'ASSERT' : macro redefinition 7> C:\Program Files\Windows CE Tools\wce500\STANDARDSDK_500\include\x86\dbgapi.h(199) : see previous definition of 'ASSERT' 7>various.cpp 5>charset.cpp 7>y:\ScummVM-0.10.0-copjoker\Src_scummvm-0.10.0_20070903\engines\cruise/cruise_main.h(68) : warning C4005: 'ASSERT' : macro redefinition 7> C:\Program Files\Windows CE Tools\wce500\STANDARDSDK_500\include\x86\dbgapi.h(199) : see previous definition of 'ASSERT' 7>stringSupport.cpp 5>animation.cpp 7>y:\ScummVM-0.10.0-copjoker\Src_scummvm-0.10.0_20070903\engines\cruise/cruise_main.h(68) : warning C4005: 'ASSERT' : macro redefinition 7> C:\Program Files\Windows CE Tools\wce500\STANDARDSDK_500\include\x86\dbgapi.h(199) : see previous definition of 'ASSERT' 7>stack.cpp 7>y:\ScummVM-0.10.0-copjoker\Src_scummvm-0.10.0_20070903\engines\cruise/cruise_main.h(68) : warning C4005: 'ASSERT' : macro redefinition 7> C:\Program Files\Windows CE Tools\wce500\STANDARDSDK_500\include\x86\dbgapi.h(199) : see previous definition of 'ASSERT' 5>Generating Code... 7>script.cpp 7>y:\ScummVM-0.10.0-copjoker\Src_scummvm-0.10.0_20070903\engines\cruise/cruise_main.h(68) : warning C4005: 'ASSERT' : macro redefinition 7> C:\Program Files\Windows CE Tools\wce500\STANDARDSDK_500\include\x86\dbgapi.h(199) : see previous definition of 'ASSERT' 7>saveload.cpp 7>y:\ScummVM-0.10.0-copjoker\Src_scummvm-0.10.0_20070903\engines\cruise/cruise_main.h(68) : warning C4005: 'ASSERT' : macro redefinition 7> C:\Program Files\Windows CE Tools\wce500\STANDARDSDK_500\include\x86\dbgapi.h(199) : see previous definition of 'ASSERT' 7>polys.cpp 5>Build log was saved at "file://y:\ScummVM-0.10.0-copjoker\Src_scummvm-0.10.0_20070903\dists\msvc8-wince\agos\STANDARDSDK_500 (x86)\Release\BuildLog.htm" 5>agos - 1 error(s), 0 warning(s) 7>y:\ScummVM-0.10.0-copjoker\Src_scummvm-0.10.0_20070903\engines\cruise/cruise_main.h(68) : warning C4005: 'ASSERT' : macro redefinition 7> C:\Program Files\Windows CE Tools\wce500\STANDARDSDK_500\include\x86\dbgapi.h(199) : see previous definition of 'ASSERT' 7>perso.cpp 8>------ Rebuild All started: Project: sword2, Configuration: Release STANDARDSDK_500 (x86) ------ 8>Deleting intermediate and output files for project 'sword2', configuration 'Release|STANDARDSDK_500 (x86)' 8>Compiling... 8>animation.cpp 7>y:\ScummVM-0.10.0-copjoker\Src_scummvm-0.10.0_20070903\engines\cruise/cruise_main.h(68) : warning C4005: 'ASSERT' : macro redefinition 7> C:\Program Files\Windows CE Tools\wce500\STANDARDSDK_500\include\x86\dbgapi.h(199) : see previous definition of 'ASSERT' 7>overlay.cpp 8>../../../graphics/mpeg_player.h(45) : fatal error C1083: Cannot open include file: 'mpeg2dec/mpeg2.h': No such file or directory 8>walker.cpp 7>y:\ScummVM-0.10.0-copjoker\Src_scummvm-0.10.0_20070903\engines\cruise/cruise_main.h(68) : warning C4005: 'ASSERT' : macro redefinition 7> C:\Program Files\Windows CE Tools\wce500\STANDARDSDK_500\include\x86\dbgapi.h(199) : see previous definition of 'ASSERT' 7>object.cpp 8>../../../graphics/mpeg_player.h(45) : fatal error C1083: Cannot open include file: 'mpeg2dec/mpeg2.h': No such file or directory 8>sync.cpp 7>y:\ScummVM-0.10.0-copjoker\Src_scummvm-0.10.0_20070903\engines\cruise/cruise_main.h(68) : warning C4005: 'ASSERT' : macro redefinition 7> C:\Program Files\Windows CE Tools\wce500\STANDARDSDK_500\include\x86\dbgapi.h(199) : see previous definition of 'ASSERT' 7>mouse.cpp 8>../../../graphics/mpeg_player.h(45) : fatal error C1083: Cannot open include file: 'mpeg2dec/mpeg2.h': No such file or directory 8>sword2.cpp 7>y:\ScummVM-0.10.0-copjoker\Src_scummvm-0.10.0_20070903\engines\cruise/cruise_main.h(68) : warning C4005: 'ASSERT' : macro redefinition 7> C:\Program Files\Windows CE Tools\wce500\STANDARDSDK_500\include\x86\dbgapi.h(199) : see previous definition of 'ASSERT' 7>menu.cpp 8>../../../graphics/mpeg_player.h(45) : fatal error C1083: Cannot open include file: 'mpeg2dec/mpeg2.h': No such file or directory 8>startup.cpp 7>y:\ScummVM-0.10.0-copjoker\Src_scummvm-0.10.0_20070903\engines\cruise/cruise_main.h(68) : warning C4005: 'ASSERT' : macro redefinition 7> C:\Program Files\Windows CE Tools\wce500\STANDARDSDK_500\include\x86\dbgapi.h(199) : see previous definition of 'ASSERT' 7>mainDraw.cpp 8>../../../graphics/mpeg_player.h(45) : fatal error C1083: Cannot open include file: 'mpeg2dec/mpeg2.h': No such file or directory 8>sprite.cpp 7>y:\ScummVM-0.10.0-copjoker\Src_scummvm-0.10.0_20070903\engines\cruise/cruise_main.h(68) : warning C4005: 'ASSERT' : macro redefinition 7> C:\Program Files\Windows CE Tools\wce500\STANDARDSDK_500\include\x86\dbgapi.h(199) : see previous definition of 'ASSERT' 7>linker.cpp 8>speech.cpp 7>y:\ScummVM-0.10.0-copjoker\Src_scummvm-0.10.0_20070903\engines\cruise/cruise_main.h(68) : warning C4005: 'ASSERT' : macro redefinition 7> C:\Program Files\Windows CE Tools\wce500\STANDARDSDK_500\include\x86\dbgapi.h(199) : see previous definition of 'ASSERT' 8>../../../graphics/mpeg_player.h(45) : fatal error C1083: Cannot open include file: 'mpeg2dec/mpeg2.h': No such file or directory 8>sound.cpp 7>gfxModule.cpp 8>../../../graphics/mpeg_player.h(45) : fatal error C1083: Cannot open include file: 'mpeg2dec/mpeg2.h': No such file or directory 8>scroll.cpp 7>y:\ScummVM-0.10.0-copjoker\Src_scummvm-0.10.0_20070903\engines\cruise/cruise_main.h(68) : warning C4005: 'ASSERT' : macro redefinition 7> C:\Program Files\Windows CE Tools\wce500\STANDARDSDK_500\include\x86\dbgapi.h(199) : see previous definition of 'ASSERT' 7>function.cpp 8>../../../graphics/mpeg_player.h(45) : fatal error C1083: Cannot open include file: 'mpeg2dec/mpeg2.h': No such file or directory 8>screen.cpp 7>y:\ScummVM-0.10.0-copjoker\Src_scummvm-0.10.0_20070903\engines\cruise/cruise_main.h(68) : warning C4005: 'ASSERT' : macro redefinition 7> C:\Program Files\Windows CE Tools\wce500\STANDARDSDK_500\include\x86\dbgapi.h(199) : see previous definition of 'ASSERT' 7>fontCharacterTable.cpp 8>../../../graphics/mpeg_player.h(45) : fatal error C1083: Cannot open include file: 'mpeg2dec/mpeg2.h': No such file or directory 8>saveload.cpp 7>y:\ScummVM-0.10.0-copjoker\Src_scummvm-0.10.0_20070903\engines\cruise/cruise_main.h(68) : warning C4005: 'ASSERT' : macro redefinition 7> C:\Program Files\Windows CE Tools\wce500\STANDARDSDK_500\include\x86\dbgapi.h(199) : see previous definition of 'ASSERT' 7>font.cpp 8>../../../graphics/mpeg_player.h(45) : fatal error C1083: Cannot open include file: 'mpeg2dec/mpeg2.h': No such file or directory 8>router.cpp 7>y:\ScummVM-0.10.0-copjoker\Src_scummvm-0.10.0_20070903\engines\cruise/cruise_main.h(68) : warning C4005: 'ASSERT' : macro redefinition 7> C:\Program Files\Windows CE Tools\wce500\STANDARDSDK_500\include\x86\dbgapi.h(199) : see previous definition of 'ASSERT' 7>Generating Code... 8>../../../graphics/mpeg_player.h(45) : fatal error C1083: Cannot open include file: 'mpeg2dec/mpeg2.h': No such file or directory 8>resman.cpp 7>Compiling... 7>detection.cpp 8>../../../graphics/mpeg_player.h(45) : fatal error C1083: Cannot open include file: 'mpeg2dec/mpeg2.h': No such file or directory 8>render.cpp 8>protocol.cpp 7>y:\ScummVM-0.10.0-copjoker\Src_scummvm-0.10.0_20070903\engines\cruise/cruise_main.h(68) : warning C4005: 'ASSERT' : macro redefinition 7> C:\Program Files\Windows CE Tools\wce500\STANDARDSDK_500\include\x86\dbgapi.h(199) : see previous definition of 'ASSERT' 7>delphine-unpack.cpp 8>palette.cpp 7>decompiler.cpp 8>../../../graphics/mpeg_player.h(45) : fatal error C1083: Cannot open include file: 'mpeg2dec/mpeg2.h': No such file or directory 8>music.cpp 7>y:\ScummVM-0.10.0-copjoker\Src_scummvm-0.10.0_20070903\engines\cruise/cruise_main.h(68) : warning C4005: 'ASSERT' : macro redefinition 7> C:\Program Files\Windows CE Tools\wce500\STANDARDSDK_500\include\x86\dbgapi.h(199) : see previous definition of 'ASSERT' 7>dataLoader.cpp 8>mouse.cpp 7>y:\ScummVM-0.10.0-copjoker\Src_scummvm-0.10.0_20070903\engines\cruise/cruise_main.h(68) : warning C4005: 'ASSERT' : macro redefinition 7> C:\Program Files\Windows CE Tools\wce500\STANDARDSDK_500\include\x86\dbgapi.h(199) : see previous definition of 'ASSERT' 7>ctp.cpp 8>../../../graphics/mpeg_player.h(45) : fatal error C1083: Cannot open include file: 'mpeg2dec/mpeg2.h': No such file or directory 8>menu.cpp 7>y:\ScummVM-0.10.0-copjoker\Src_scummvm-0.10.0_20070903\engines\cruise/cruise_main.h(68) : warning C4005: 'ASSERT' : macro redefinition 7> C:\Program Files\Windows CE Tools\wce500\STANDARDSDK_500\include\x86\dbgapi.h(199) : see previous definition of 'ASSERT' 7>cruise_main.cpp 8>memory.cpp 7>y:\ScummVM-0.10.0-copjoker\Src_scummvm-0.10.0_20070903\engines\cruise/cruise_main.h(68) : warning C4005: 'ASSERT' : macro redefinition 7> C:\Program Files\Windows CE Tools\wce500\STANDARDSDK_500\include\x86\dbgapi.h(199) : see previous definition of 'ASSERT' 8>Generating Code... 7>cruise.cpp 8>Compiling... 8>maketext.cpp 7>y:\ScummVM-0.10.0-copjoker\Src_scummvm-0.10.0_20070903\engines\cruise/cruise_main.h(68) : warning C4005: 'ASSERT' : macro redefinition 7> C:\Program Files\Windows CE Tools\wce500\STANDARDSDK_500\include\x86\dbgapi.h(199) : see previous definition of 'ASSERT' 7>cell.cpp 8>../../../graphics/mpeg_player.h(45) : fatal error C1083: Cannot open include file: 'mpeg2dec/mpeg2.h': No such file or directory 8>logic.cpp 8>../../../graphics/mpeg_player.h(45) : fatal error C1083: Cannot open include file: 'mpeg2dec/mpeg2.h': No such file or directory 8>layers.cpp 7>y:\ScummVM-0.10.0-copjoker\Src_scummvm-0.10.0_20070903\engines\cruise/cruise_main.h(68) : warning C4005: 'ASSERT' : macro redefinition 7> C:\Program Files\Windows CE Tools\wce500\STANDARDSDK_500\include\x86\dbgapi.h(199) : see previous definition of 'ASSERT' 7>backgroundIncrust.cpp 8>../../../graphics/mpeg_player.h(45) : fatal error C1083: Cannot open include file: 'mpeg2dec/mpeg2.h': No such file or directory 8>interpreter.cpp 7>y:\ScummVM-0.10.0-copjoker\Src_scummvm-0.10.0_20070903\engines\cruise/cruise_main.h(68) : warning C4005: 'ASSERT' : macro redefinition 7> C:\Program Files\Windows CE Tools\wce500\STANDARDSDK_500\include\x86\dbgapi.h(199) : see previous definition of 'ASSERT' 7>background.cpp 8>../../../graphics/mpeg_player.h(45) : fatal error C1083: Cannot open include file: 'mpeg2dec/mpeg2.h': No such file or directory 8>icons.cpp 7>y:\ScummVM-0.10.0-copjoker\Src_scummvm-0.10.0_20070903\engines\cruise/cruise_main.h(68) : warning C4005: 'ASSERT' : macro redefinition 7> C:\Program Files\Windows CE Tools\wce500\STANDARDSDK_500\include\x86\dbgapi.h(199) : see previous definition of 'ASSERT' 7>Generating Code... 8>../../../graphics/mpeg_player.h(45) : fatal error C1083: Cannot open include file: 'mpeg2dec/mpeg2.h': No such file or directory 8>function.cpp 7>Creating library... 7>.\standardsdk_500 (x86)\release\actor.obj : fatal error LNK1112: module machine type 'X86' conflicts with target machine type 'MIPS' 8>../../../graphics/mpeg_player.h(45) : fatal error C1083: Cannot open include file: 'mpeg2dec/mpeg2.h': No such file or directory 8>events.cpp 8>../../../graphics/mpeg_player.h(45) : fatal error C1083: Cannot open include file: 'mpeg2dec/mpeg2.h': No such file or directory 8>debug.cpp 7>Build log was saved at "file://y:\ScummVM-0.10.0-copjoker\Src_scummvm-0.10.0_20070903\dists\msvc8-wince\cruise\STANDARDSDK_500 (x86)\Release\BuildLog.htm" 7>cruise - 1 error(s), 29 warning(s) 8>../../../graphics/mpeg_player.h(45) : fatal error C1083: Cannot open include file: 'mpeg2dec/mpeg2.h': No such file or directory 8>controls.cpp 9>------ Rebuild All started: Project: sword1, Configuration: Release STANDARDSDK_500 (x86) ------ 9>Deleting intermediate and output files for project 'sword1', configuration 'Release|STANDARDSDK_500 (x86)' 9>Compiling... 9>animation.cpp 8>console.cpp 9>../../../graphics/mpeg_player.h(45) : fatal error C1083: Cannot open include file: 'mpeg2dec/mpeg2.h': No such file or directory 9>text.cpp 8>../../../graphics/mpeg_player.h(45) : fatal error C1083: Cannot open include file: 'mpeg2dec/mpeg2.h': No such file or directory 8>anims.cpp 9>sword1.cpp 8>../../../graphics/mpeg_player.h(45) : fatal error C1083: Cannot open include file: 'mpeg2dec/mpeg2.h': No such file or directory 8>Generating Code... 8>Build log was saved at "file://y:\ScummVM-0.10.0-copjoker\Src_scummvm-0.10.0_20070903\dists\msvc8-wince\sword2\STANDARDSDK_500 (x86)\Release\BuildLog.htm" 8>sword2 - 24 error(s), 0 warning(s) 10>------ Rebuild All started: Project: sky, Configuration: Release STANDARDSDK_500 (x86) ------ 10>Deleting intermediate and output files for project 'sky', configuration 'Release|STANDARDSDK_500 (x86)' 9>staticres.cpp 10>Compiling... 10>autoroute.cpp 9>sound.cpp 10>musicbase.cpp 9>screen.cpp 10>mt32music.cpp 10>gmmusic.cpp 9>router.cpp 10>gmchannel.cpp 9>resman.cpp 10>adlibmusic.cpp 9>objectman.cpp 10>adlibchannel.cpp 9>music.cpp 10>text.cpp 9>mouse.cpp 10>sound.cpp 9>menu.cpp 10>sky.cpp 9>memman.cpp 10>screen.cpp 9>logic.cpp 10>rnc_deco.cpp 9>../../../graphics/mpeg_player.h(45) : fatal error C1083: Cannot open include file: 'mpeg2dec/mpeg2.h': No such file or directory 9>eventman.cpp 10>mouse.cpp 9>debug.cpp 10>logic.cpp 9>credits.cpp 10>intro.cpp 9>control.cpp 10>hufftext.cpp 9>Generating Code... 10>grid.cpp 10>disk.cpp 10>debug.cpp 9>Build log was saved at "file://y:\ScummVM-0.10.0-copjoker\Src_scummvm-0.10.0_20070903\dists\msvc8-wince\sword1\STANDARDSDK_500 (x86)\Release\BuildLog.htm" 9>sword1 - 2 error(s), 0 warning(s) 11>------ Rebuild All started: Project: kyra, Configuration: Release STANDARDSDK_500 (x86) ------ 11>Deleting intermediate and output files for project 'kyra', configuration 'Release|STANDARDSDK_500 (x86)' 10>control.cpp 11>Compiling... 11>animator.cpp 11>wsamovie.cpp 10>Generating Code... 11>vqa.cpp 10>Compiling... 10>compact.cpp 11>timer.cpp 11>text.cpp 10>Generating Code... 10>Creating library... 11>staticres.cpp 10>Build log was saved at "file://y:\ScummVM-0.10.0-copjoker\Src_scummvm-0.10.0_20070903\dists\msvc8-wince\sky\STANDARDSDK_500 (x86)\Release\BuildLog.htm" 10>sky - 0 error(s), 0 warning(s) 11>sprites.cpp 11>sound_towns.cpp 12>------ Rebuild All started: Project: scumm, Configuration: Release STANDARDSDK_500 (x86) ------ 12>Deleting intermediate and output files for project 'scumm', configuration 'Release|STANDARDSDK_500 (x86)' 12>Compiling... 11>sound_digital.cpp 12>actor.cpp 11>..\..\..\engines\kyra\sound_digital.cpp(322) : warning C4351: new behavior: elements of array 'Kyra::SoundDigital::_sounds' will be default initialized 11>sound_adlib.cpp 12>smush_player.cpp 11>..\..\..\engines\kyra\sound_adlib.cpp(2205) : warning C4351: new behavior: elements of array 'Kyra::SoundAdlibPC::_trackEntries' will be default initialized 11>sound.cpp 12>..\..\..\engines\scumm\smush\smush_player.cpp(63) : fatal error C1083: Cannot open include file: 'zlib.h': No such file or directory 12>smush_mixer.cpp 11>sequences_v2.cpp 12>smush_font.cpp 11>sequences_v1.cpp 12>saud_channel.cpp 11>seqplayer.cpp 12>imuse_channel.cpp 11>script_v1.cpp 12>codec47.cpp 12>codec37.cpp 11>script.cpp 12>codec1.cpp 11>screen.cpp 12>chunk.cpp 11>scene.cpp 12>channel.cpp 11>saveload.cpp 12>insane_scenes.cpp 11>resource.cpp 12>insane_iact.cpp 11>Generating Code... 12>insane_enemy.cpp 11>Compiling... 11>kyra_v3.cpp 12>insane_ben.cpp 11>kyra_v2.cpp 12>insane.cpp 11>kyra_v1.cpp 11>kyra.cpp 12>dimuse_track.cpp 12>dimuse_tables.cpp 11>items.cpp 12>dimuse_sndmgr.cpp 11>gui.cpp 12>dimuse_script.cpp 11>detection.cpp 12>Generating Code... 11>debugger.cpp 11>Generating Code... 11>Creating library... 12>Compiling... 12>dimuse_music.cpp 11>Build log was saved at "file://y:\ScummVM-0.10.0-copjoker\Src_scummvm-0.10.0_20070903\dists\msvc8-wince\kyra\STANDARDSDK_500 (x86)\Release\BuildLog.htm" 11>kyra - 0 error(s), 2 warning(s) 12>dimuse_codecs.cpp 13>------ Rebuild All started: Project: saga, Configuration: Release STANDARDSDK_500 (x86) ------ 13>Deleting intermediate and output files for project 'saga', configuration 'Release|STANDARDSDK_500 (x86)' 12>dimuse_bndmgr.cpp 13>Compiling... 13>actor.cpp 12>dimuse.cpp 13>sthread.cpp 12>sysex_scumm.cpp 13>sprite.cpp 12>sysex_samnmax.cpp 12>instrument.cpp 13>sound.cpp 12>imuse_player.cpp 13>sndres.cpp 12>imuse_part.cpp 13>sfuncs.cpp 12>imuse.cpp 13>script.cpp 12>wiz_he.cpp 13>scene.cpp 12>sprite_he.cpp 13>saveload.cpp 12>sound_he.cpp 13>saga.cpp 12>script_v90he.cpp 13>rscfile.cpp 12>script_v80he.cpp 13>render.cpp 12>script_v72he.cpp 13>puzzle.cpp 12>script_v70he.cpp 13>palanim.cpp 12>script_v60he.cpp 13>objectmap.cpp 12>script_v100he.cpp 13>music.cpp 12>resource_he.cpp 13>itedata.cpp 13>ite_introproc.cpp 12>Generating Code... 13>isomap.cpp 13>interface.cpp 13>Generating Code... 12>Compiling... 12>palette_he.cpp 12>logic_he.cpp 12>floodfill_he.cpp 12>cup_player_he.cpp 13>Compiling... 13>input.cpp 12>animation_he.cpp 13>image.cpp 13>ihnm_introproc.cpp 12>verbs.cpp 12>vars.cpp 13>gfx.cpp 12>util.cpp 13>font_map.cpp 12>usage_bits.cpp 13>font.cpp 12>thumbnail.cpp 13>events.cpp 12>string.cpp 13>detection.cpp 12>sound.cpp 13>console.cpp 12>scumm.cpp 13>animation.cpp 13>Generating Code... 13>Creating library... 12>script_v8.cpp 12>script_v6.cpp 13>Build log was saved at "file://y:\ScummVM-0.10.0-copjoker\Src_scummvm-0.10.0_20070903\dists\msvc8-wince\saga\STANDARDSDK_500 (x86)\Release\BuildLog.htm" 13>saga - 0 error(s), 0 warning(s) 14>------ Rebuild All started: Project: queen, Configuration: Release STANDARDSDK_500 (x86) ------ 14>Deleting intermediate and output files for project 'queen', configuration 'Release|STANDARDSDK_500 (x86)' 14>Compiling... 14>bankman.cpp 12>script_v5.cpp 14>walk.cpp 12>script_v2.cpp 14>talk.cpp 12>script_v0.cpp 14>state.cpp 12>script.cpp 14>sound.cpp 12>saveload.cpp 14>restables.cpp 14>resource.cpp 12>Generating Code... 14>queen.cpp 14>musicdata.cpp 14>music.cpp 14>logic.cpp 12>Compiling... 12>room.cpp 14>journal.cpp 12>resource_v4.cpp 14>input.cpp 12>resource_v3.cpp 14>grid.cpp 12>resource_v2.cpp 14>graphics.cpp 12>resource.cpp 14>display.cpp 14>debug.cpp 12>player_v3a.cpp 14>cutaway.cpp 12>player_v2a.cpp 14>credits.cpp 12>player_v2.cpp 14>command.cpp 12>player_v1.cpp 14>Generating Code... 12>player_nes.cpp 12>player_mod.cpp 12>palette.cpp 14>Creating library... 12>object.cpp 14>Build log was saved at "file://y:\ScummVM-0.10.0-copjoker\Src_scummvm-0.10.0_20070903\dists\msvc8-wince\queen\STANDARDSDK_500 (x86)\Release\BuildLog.htm" 14>queen - 0 error(s), 0 warning(s) 15>------ Rebuild All started: Project: gob, Configuration: Release STANDARDSDK_500 (x86) ------ 15>Deleting intermediate and output files for project 'gob', configuration 'Release|STANDARDSDK_500 (x86)' 12>nut_renderer.cpp 15>Compiling... 15>cdrom.cpp 12>midiparser_ro.cpp 15>video_v2.cpp 12>midiparser_eup.cpp 12>input.cpp 15>video_v1.cpp 15>video.cpp 12>help.cpp 15>util.cpp 12>gfx.cpp 15>sound.cpp 12>file.cpp 15>scenery_v2.cpp 12>Generating Code... 15>scenery_v1.cpp 15>scenery.cpp 15>saveload_v3.cpp 12>Compiling... 12>dialogs.cpp 15>saveload_v2.cpp 15>saveload.cpp 12>detection.cpp 15>parse_v2.cpp 12>debugger.cpp 15>parse_v1.cpp 12>cursor.cpp 15>parse.cpp 15>palanim.cpp 12>costume.cpp 15>music.cpp 12>charset.cpp 15>mult_v2.cpp 12>..\..\..\engines\scumm\charset.cpp(1424) : warning C4800: 'int' : forcing value to bool 'true' or 'false' (performance warning) 12>camera.cpp 15>mult_v1.cpp 12>boxes.cpp 15>mult.cpp 12>bomp.cpp 12>base-costume.cpp 15>Generating Code... 12>akos.cpp 12>Generating Code... 15>Compiling... 15>map_v2.cpp 15>map_v1.cpp 15>map.cpp 15>inter_v3.cpp 15>inter_v2.cpp 15>inter_v1.cpp 15>inter_bargon.cpp 12>Build log was saved at "file://y:\ScummVM-0.10.0-copjoker\Src_scummvm-0.10.0_20070903\dists\msvc8-wince\scumm\STANDARDSDK_500 (x86)\Release\BuildLog.htm" 12>scumm - 1 error(s), 1 warning(s) 15>inter.cpp 15>init_v3.cpp 15>init_v2.cpp 15>init_v1.cpp 15>init.cpp 15>imd.cpp 15>goblin_v3.cpp 15>goblin_v2.cpp 15>goblin_v1.cpp 15>goblin.cpp 15>gob.cpp 15>global.cpp 15>game_v2.cpp 15>..\..\..\engines\gob\game_v2.cpp(1258) : warning C4390: ';' : empty controlled statement found; is this the intent? 15>Generating Code... 15>Compiling... 15>game_v1.cpp 15>game.cpp 15>driver_vga.cpp 15>draw_v2.cpp 15>draw_v1.cpp 15>draw_bargon.cpp 15>draw.cpp 15>detection.cpp 15>dataio.cpp 15>Generating Code... 15>Creating library... 15>Build log was saved at "file://y:\ScummVM-0.10.0-copjoker\Src_scummvm-0.10.0_20070903\dists\msvc8-wince\gob\STANDARDSDK_500 (x86)\Release\BuildLog.htm" 15>gob - 0 error(s), 1 warning(s) 16>------ Rebuild All started: Project: scummvm, Configuration: Release STANDARDSDK_500 (x86) ------ 16>Deleting intermediate and output files for project 'scummvm', configuration 'Release|STANDARDSDK_500 (x86)' 16>Compiling... 16>surface.cpp 16>scaler.cpp 16>primitives.cpp 16>mpeg_player.cpp 16>../../../graphics/mpeg_player.h(45) : fatal error C1083: Cannot open include file: 'mpeg2dec/mpeg2.h': No such file or directory 16>korfont.cpp 16>imageman.cpp 16>../../../common/unzip.h(77) : fatal error C1083: Cannot open include file: 'zlib.h': No such file or directory 16>imagedec.cpp 16>iff.cpp 16>fontman.cpp 16>font.cpp 16>dxa_player.cpp 16>..\..\..\graphics\dxa_player.cpp(32) : fatal error C1083: Cannot open include file: 'zlib.h': No such file or directory 16>cursorman.cpp 16>version.cpp 16>plugins.cpp 16>main.cpp 16>game.cpp 16>commandLine.cpp 16>sdl.cpp 16>../../../backends/platform/sdl/sdl-common.h(29) : fatal error C1083: Cannot open include file: 'SDL.h': No such file or directory 16>graphics.cpp 16>../../../backends/platform/sdl/sdl-common.h(29) : fatal error C1083: Cannot open include file: 'SDL.h': No such file or directory 16>events.cpp 16>../../../backends/platform/sdl/sdl-common.h(29) : fatal error C1083: Cannot open include file: 'SDL.h': No such file or directory 16>Generating Code... 16>Compiling... 16>default-timer.cpp 16>savefile.cpp 16>default-saves.cpp 16>compressed-saves.cpp 16>..\..\..\backends\saves\compressed\compressed-saves.cpp(32) : fatal error C1083: Cannot open include file: 'zlib.h': No such file or directory 16>default-events.cpp 16>zodiac.cpp 16>windows.cpp 16>seq.cpp 16>quicktime.cpp 16>morphos.cpp 16>coremidi.cpp 16>coreaudio.cpp 16>alsa.cpp 16>windows-fs.cpp 16>EventsBuffer.cpp 16>y:\scummvm-0.10.0-copjoker\src_scummvm-0.10.0_20070903\backends\platform\wince\cekeys\EventsBuffer.h(34) : fatal error C1083: Cannot open include file: 'SDL.h': No such file or directory 16>ToolbarHandler.cpp 16>y:\scummvm-0.10.0-copjoker\src_scummvm-0.10.0_20070903\backends\platform\wince\cegui\GUIElement.h(33) : fatal error C1083: Cannot open include file: 'SDL.h': No such file or directory 16>Toolbar.cpp 16>y:\scummvm-0.10.0-copjoker\src_scummvm-0.10.0_20070903\backends\platform\wince\cegui\GUIElement.h(33) : fatal error C1083: Cannot open include file: 'SDL.h': No such file or directory 16>SDL_ImageResource.cpp 16>y:\scummvm-0.10.0-copjoker\src_scummvm-0.10.0_20070903\backends\platform\wince\cegui\SDL_ImageResource.h(33) : fatal error C1083: Cannot open include file: 'SDL.h': No such file or directory 16>PanelKeyboard.cpp 16>y:\scummvm-0.10.0-copjoker\src_scummvm-0.10.0_20070903\backends\platform\wince\cegui\GUIElement.h(33) : fatal error C1083: Cannot open include file: 'SDL.h': No such file or directory 16>PanelItem.cpp 16>y:\scummvm-0.10.0-copjoker\src_scummvm-0.10.0_20070903\backends\platform\wince\cegui\GUIElement.h(33) : fatal error C1083: Cannot open include file: 'SDL.h': No such file or directory 16>Generating Code... 16>Compiling... 16>Panel.cpp 16>y:\scummvm-0.10.0-copjoker\src_scummvm-0.10.0_20070903\backends\platform\wince\cegui\GUIElement.h(33) : fatal error C1083: Cannot open include file: 'SDL.h': No such file or directory 16>ItemSwitch.cpp 16>y:\scummvm-0.10.0-copjoker\src_scummvm-0.10.0_20070903\backends\platform\wince\cegui\GUIElement.h(33) : fatal error C1083: Cannot open include file: 'SDL.h': No such file or directory 16>ItemAction.cpp 16>y:\scummvm-0.10.0-copjoker\src_scummvm-0.10.0_20070903\backends\platform\wince\cegui\GUIElement.h(33) : fatal error C1083: Cannot open include file: 'SDL.h': No such file or directory 16>GUIElement.cpp 16>y:\scummvm-0.10.0-copjoker\src_scummvm-0.10.0_20070903\backends\platform\wince\cegui\GUIElement.h(33) : fatal error C1083: Cannot open include file: 'SDL.h': No such file or directory 16>missing.cpp 16>..\..\..\backends\platform\wince\missing\missing.cpp(46) : warning C4018: '<' : signed/unsigned mismatch 16>..\..\..\backends\platform\wince\missing\missing.cpp(53) : warning C4018: '<' : signed/unsigned mismatch 16>wince-sdl.cpp 16>../../../backends/platform/sdl/sdl-common.h(29) : fatal error C1083: Cannot open include file: 'SDL.h': No such file or directory 16>CEScaler.cpp 16>CELauncherDialog.cpp 16>../../../backends/platform/sdl/sdl-common.h(29) : fatal error C1083: Cannot open include file: 'SDL.h': No such file or directory 16>CEException.cpp 16>..\..\..\backends\platform\wince\CEException.cpp(48) : warning C4101: 'i' : unreferenced local variable 16>..\..\..\backends\platform\wince\CEException.cpp(45) : warning C4101: 'tempo' : unreferenced local variable 16>..\..\..\backends\platform\wince\CEException.cpp(47) : warning C4101: 'size' : unreferenced local variable 16>..\..\..\backends\platform\wince\CEException.cpp(46) : warning C4101: 'memoryDump' : unreferenced local variable 16>CEDevice.cpp 16>..\..\..\backends\platform\wince\CEDevice.cpp(29) : fatal error C1083: Cannot open include file: 'SDL.h': No such file or directory 16>CEActionsSmartphone.cpp 16>../../../backends/platform/sdl/sdl-common.h(29) : fatal error C1083: Cannot open include file: 'SDL.h': No such file or directory 16>CEActionsPocket.cpp 16>../../../backends/platform/sdl/sdl-common.h(29) : fatal error C1083: Cannot open include file: 'SDL.h': No such file or directory 16>widget.cpp 16>ThemeModern.cpp 16>../../../common/unzip.h(77) : fatal error C1083: Cannot open include file: 'zlib.h': No such file or directory 16>ThemeClassic.cpp 16>themebrowser.cpp 16>theme.cpp 16>../../../common/unzip.h(77) : fatal error C1083: Cannot open include file: 'zlib.h': No such file or directory 16>theme-config.cpp 16>TabWidget.cpp 16>ScrollBarWidget.cpp 16>Generating Code... 16>Compiling... 16>PopUpWidget.cpp 16>options.cpp 16>object.cpp 16>newgui.cpp 16>message.cpp 16>massadd.cpp 16>ListWidget.cpp 16>launcher.cpp 16>KeysDialog.cpp 16>..\..\..\gui\KeysDialog.cpp(29) : fatal error C1083: Cannot open include file: 'SDL_keyboard.h': No such file or directory 16>Key.cpp 16>eval.cpp 16>EditTextWidget.cpp 16>editable.cpp 16>dialog.cpp 16>debugger.cpp 16>console.cpp 16>chooser.cpp 16>browser.cpp 16>Actions.cpp 16>../../../backends/platform/sdl/sdl-common.h(29) : fatal error C1083: Cannot open include file: 'SDL.h': No such file or directory 16>about.cpp 16>Generating Code... 16>Compiling... 16>soundfx.cpp 16>rjp1.cpp 16>protracker.cpp 16>..\..\..\sound\mods\protracker.cpp(210) : warning C4390: ';' : empty controlled statement found; is this the intent? 16>paula.cpp 16>module.cpp 16>infogrames.cpp 16>ym2612.cpp 16>fluidsynth.cpp 16>adlib.cpp 16>wave.cpp 16>vorbis.cpp 16>..\..\..\sound\vorbis.cpp(40) : fatal error C1083: Cannot open include file: 'tremor/ivorbisfile.h': No such file or directory 16>voc.cpp 16>rate.cpp 16>null.cpp 16>mpu401.cpp 16>mp3.cpp 16>..\..\..\sound\mp3.cpp(36) : fatal error C1083: Cannot open include file: 'mad.h': No such file or directory 16>mixer.cpp 16>midiparser_xmidi.cpp 16>midiparser_smf.cpp 16>midiparser.cpp 16>Generating Code... 16>Compiling... 16>mididrv.cpp 16>fmopl.cpp 16>flac.cpp 16>..\..\..\sound\flac.cpp(37) : fatal error C1083: Cannot open include file: 'FLAC/export.h': No such file or directory 16>audiostream.cpp 16>audiocd.cpp 16>aiff.cpp 16>adpcm.cpp 16>util.cpp 16>unzip.cpp 16>..\..\..\common\unzip.cpp(39) : fatal error C1083: Cannot open include file: 'zlib.h': No such file or directory 16>system.cpp 16>stream.cpp 16>str.cpp 16>mutex.cpp 16>md5.cpp 16>hashmap.cpp 16>file.cpp 16>config-manager.cpp 16>config-file.cpp 16>advancedDetector.cpp 16>engine.cpp 16>Generating Code... 16>Build log was saved at "file://y:\ScummVM-0.10.0-copjoker\Src_scummvm-0.10.0_20070903\dists\msvc8-wince\scummvm\STANDARDSDK_500 (x86)\Release\BuildLog.htm" 16>scummvm - 30 error(s), 7 warning(s) ========== Rebuild All: 5 succeeded, 11 failed, 0 skipped ==========


Edited by torch 2024-04-04 9:04 AM
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