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H/PC Elite Posts: | 574 |
Location: | Europe | Status: | |
| Hello all, I was wondering, what are some of the later CE devices to contain a SuperH CPU? It seems like a number of OEMs switched to ARM once it became more mainstream, but I'm curious about those later SuperH devices  |
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H/PC Elite Posts: | 574 |
Location: | Europe | Status: | |
| Bump! Anyone know about this?  |
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H/PC Elite Posts: | 574 |
Location: | Europe | Status: | |
| Is there maybe an index of device by CPU type? |
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H/PC Newbie Posts: | 17 |
Location: | Ukraine | Status: | |
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Administrator H/PC Oracle Posts: | 17,733 |
Location: | United Kingdom | Status: | |
| I dunk for bananas - 2023-07-11 8:37 PM
Is there maybe an index of device by CPU type? um, yeah, in the Devices & Specifications section in support, lol  |
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H/PC Elite Posts: | 574 |
Location: | Europe | Status: | |
| Thank you two!  |
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Global Moderator H/PC Oracle Posts: | 12,627 |
Location: | Southern California | Status: | |
| The SH4 was a big step up from the SH3, so much so that for the most part it wasn't backward compatible with SH3 apps. I suspect it could've given ARM a run for its money if Microsoft had given it a chance.  |
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H/PC Vanguard Posts: | 3,567 |
Location: | Japan | Status: | |
| I didn’t know till today, but Dreamcast (game console ) had SH-4. I knew it was running Windows CE.
I found a Japanese PDF scan about the SH-4.
https://www.hitachihyoron.com/jp/pdf/1998/11/1998_11_06.pdf
I also checked on Wikipedia that there were SH-5 announced and all that too. Edited by stingraze 2023-07-14 7:11 AM
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H/PC Elite Posts: | 574 |
Location: | Europe | Status: | |
| The Dreamcast was "Windows CE compatible", meaning that developers could choose to use a Windows CE SDK to ease porting from PC  The Dreamcast itself doesn't actually contain any Windows CE though, it just exists as a base layer on certain game CDs
I was actually trying to get the default CE GUI to work using that SDK, but I sadly have no idea how to convert the nk.bin it produces into an actual ROM |
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H/PC Vanguard Posts: | 3,567 |
Location: | Japan | Status: | |
| Thanks for the explanation.
Have you seen this: https://github.com/FaucetDC/WincastCE ?
It says it is: Experimental Desktop Environment Shell for Windows CE on Sega Dreamcast
There is also NetBSD for Dreamcast, which some Japanese people are still developing according to some Twitter tweets. |
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H/PC Elite Posts: | 574 |
Location: | Europe | Status: | |
| stingraze - 2023-07-14 2:18 PM
Thanks for the explanation.
Have you seen this: https://github.com/FaucetDC/WincastCE ?
It says it is: Experimental Desktop Environment Shell for Windows CE on Sega Dreamcast
There is also NetBSD for Dreamcast, which some Japanese people are still developing according to some Twitter tweets.
Yeah, though I still have no idea how to implement this if I don't know how to make a bootable .CDI rom image from the generated nk.bin
It's just basic CE 2 without a lot of the system files that are needed to draw the default CE GUI, but those could easily be recreated with Platform builder |
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H/PC Vanguard Posts: | 3,567 |
Location: | Japan | Status: | |
| Ah! Maybe there's a sort of a converter tool, not sure. Hope you find a way someday.
-stingraze |
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Subscribers H/PC Guru Posts: | 5,289 |
Location: | United States | Status: | |
| I found this thread
afallows - 2020-05-01 2:11 PM
Hello Everyone!
I'm new to the forum here so I figured I'd give a little backstory on why I joined.
I work in the Automation Industry and use what is called a Field Communicator for Calibration of various types of devices. This device runs a very slimmed down Windows CE 4.2. on a SH3 Processor.
The device uses an XML file that contains the file sizes of all CAB files for it's programs and registry entries which is protected by a checksum. If the files don't pass the checksum test, the device will not allow them to be installed to the flash memory.
I've been able to determine how the checksum is generated and can now edit the CAB file and insert files / point the registry entries of one of the launchers to an EXE stored on the SD Card. (Pointed to \SDIN\TEST.exe)
When I extract one of the programs that are normally installed to the 32MB flash memory to the SD Card and rename it TEST.exe it runs! Yay, Finally getting somewhere! Any other WinCE apps I've tried have failed (Probably due to missing dependencies / DLL files)
I don't believe windows explorer or anything is installed on this device as it's a very small WinCE 4.2 load. Also I believe the WINCE Bin, DLL ect files are contained as a resource within a different EXE, SysUpdate42.exe which I am unlikely to be able to edit.
I'm pretty new to WinCE and mobile devices in general.
Anyone have any tips or direction on what programs I need to:
1. Develop a "Hello World" Type application compiled for WinCE4.2 SH3 Processor to test on the device (Doesn't Seem like I can do it in visual studio 2013)
2. Extract the WinCE bin file from the device.
3. Verify what EXE files and DLLs are loaded on the device
4. Extract registry entries
This Device does not have WIFI, serial connection, USB, Full Keyboard, Ect.
Pretty Much just SD Card Access.
Cheers!
https://www.hpcfactor.com/forums/forums/thread-view.asp?tid=18804&st... |
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H/PC Elite Posts: | 574 |
Location: | Europe | Status: | |
| What would you say is the beefiest HPC running on an SuperH CPU?  |
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H/PC Elite Posts: | 574 |
Location: | Europe | Status: | |
| I was reading that the Jornada models had issues with failing hardware (digitizers mostly), can anyone confirm this? |
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